Some graphics drivers enforce excessive frame buffering, which may be eliminated with GPU commands. Triple buffering will inherently add a few frames of latency, so disable that wherever possible, either through emulator settings or driver settings. In Windows 8 and later, the desktop composition cannot be disabled manually, so your only hope to avoid the compositing lag penalty is to play in exclusive fullscreen. The desktop composition will also be disabled by playing under the non-windowed full-screen mode. Some emulators and frontends allow you to disable desktop composition without having to switch themes. To disable Windows Aero under Windows Vista/7, select the Basic or Classic theme under Control Center > Personalization, or disable desktop composition under. This turns off some post-processing effects and reduces scaling delay, which both introduce lag. If you don't have a CRT or can't be bothered with one, you can mitigate input lag on LCDs by setting the display to game mode if available and also only pass them their native resolution.
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